Korhal's Aftermath

A district in Korhal IV after the Queen of Blade's most recent invasion.

File Details

Korhal's Aftermath v0.5

  • B
  • Apr 26, 2015
  • 982.89 KB
  • 359

File Name

Korhal_s_Aftermath.SC2Map

Supported Versions

    • Added more tar to the north.
    • Added line of sight blockers within the choke point next to each north-east/south-west corner base.
    • General terrain texture modifications.
    • Removed the "Korhal Building Wrecked" doodad that was in front of the centre-south choke point - it blocked the view.
    • Added more of a presence of civilization, such as manmade cliffs around the small bridge to the south.
    • Added extra Zerg zest to the south.
    • Added some "bump" (or "noise") to the northern sandy terrain.
    • Fixed the bushes in the bottom-righ main that were not recolored to the less lively color of the grass.
    • Other minor doodad additions/modifications/removals...I don't know how much I should list before the list becomes cluttered.

    Still some positional imbalances - the outskirts of the map have lots of elevated terrain to the north, west, and south, and I have not made said terrain unpathable - units can hide here, whilst they cannot hide in the south-east and east sides of the map.