iCJug

Abandoned
1v1 + Obs [King of the Hill style].
<p>iCJug Antiga Shipyard Screenshot</p>

iCJug Antiga Shipyard Screenshot

<p>logo icjug</p>

logo icjug

<p>icJug Shattered Temple</p>

icJug Shattered Temple

<p>iCJug Screenshot</p>

iCJug Screenshot

<p>Bug for Blizzard to fix.</p>

Bug for Blizzard to fix.

<p>voting</p>

voting

<p>iCJug Observer View</p>

iCJug Observer View

<p>icjug LS w/ comic</p>

icjug LS w/ comic

<p>iCJug Antiga Shipyard has just been published!</p>

iCJug Antiga Shipyard has just been published!

<p>Logo for Lost Temple</p>

Logo for Lost Temple

<p>Screen between matches</p>

Screen between matches

<p>Logo for Xel'Naga Caverns</p>

Logo for Xel'Naga Caverns

<p>iCJug Antiga Shipyard</p>

iCJug Antiga Shipyard

<p>new version</p>

new version

Description

Team Revoki contacted me this weekend because they were needing a melee map that you don't have to remake. They wanted to use on their team, which consists of only Master League players. So I made the system, which I called iCJug. The system works for any melee map. It's basically a melee tournament where players based on skills and priorities are picked to play together. Who loses become and observer and who wins stays playing. And of course, there are all the Debates features on it, including admins, all-time ranking, player's stars, etc.

Make sure you play with 14-players and I will be happy to hear some feedback and ways to improve it (since it's still beta). You will find iCJug on the first page if you filter by Melee.

http://www.sc2mapster.com/media/images/32/869/shipyardICJug.png

Official Thread on Blizz Forum:
http://us.battle.net/sc2/en/forum/topic/2179759335

Official Thread on Teamliquid:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=202081

The iCJug Team

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