The Hungry Baneling [rpg?]

The more you eat, the more you grow. The more you grow, the more you can eat!

File Details

The Hungry Baneling [rpg?] V1.1

  • R
  • May 5, 2010
  • 589.68 KB
  • 556

File Name

TheHungryBaneling_V1.1.SC2Map

Supported Versions

    V1.1

    • Adjusted the color of various words throughout the game.
    • Changed name of "hive" to "Glummoth"
    • Fixed clipping issue with camera (Smooth camera now, yay!)
    • Added optional, "Camera follow The Hungry Baneling." Just hit space to toggle this on or off.
    • Replaced "Omega Roach" spawn with "Omega Construct" spawn.
    • Gave the various player forces names (in lieu of "player 1," "player 2," etc.)
    • Added more doodads to the terrain
    • The Hungry Baneling sometimes has pathing Issues when trying to reach units on cliffs (only early in game, before he gets ability to scale cliffs)
    • Several missile attacks will actually feed the Hungry Baneling. any attack for which you see a missile projective flying through the air, that projectile counts as a unit and will be eaten (healing you instead of hurting you.) Not sure how to exempt missiles from being eaten, put more emphasis on enemies with non-missile attacks.