The Grand Arena

The Grand Arena
<p>Showing the warlocks 'Curse of the Void' ability.</p>

Showing the warlocks 'Curse of the Void' ability.

<p>A stalker about to die from the Curse of the Void ability. A second from now it will explode and create a psi storm.</p>

A stalker about to die from the Curse of the Void ability. A second from now it will explode and create a psi storm.

<p>The item shop. This shows buying a health pack.</p>

The item shop. This shows buying a health pack.

<p>The CotV has killed the stalker, and, as a result, has exploded in a psi-storm.</p>

The CotV has killed the stalker, and, as a result, has exploded in a psi-storm.

<p>Showing the Assassins Shadow slash ability.</p>

Showing the Assassins Shadow slash ability.

Description

A hero based map. Kill the enemy and level up. Dotted around are buildings to buy items. Gain money somehow. Not decided on that yet.

Still a work in progress. So far I have made a standard marine hero, a 'Zombie' hero (based off an infested Terran) and a silent assassin with unique abilities. I'm busy making a Warlock, sniper and other heros. The Warlock can curse enemies, causing them to lose life. When that unit dies, a psi storm is created. The Sniper can cause critical damage to enemies and can lay land mines.

PM me any hero ideas you have, or if you are willing to make models for it. Right now, I'm using default game models.

The The Grand Arena Team

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