Ghost Tournament

Instagib style third-person shooter with different game modes including CTF, DM, TEAMDM and DOM.

File Details

Ghost Tournament v0.51a

  • R
  • Mar 27, 2011
  • 5.57 MB
  • 328

File Name

Ghost_Tournament_v0.51.SC2Map

Supported Versions

    Minor update to the original map.

    v0.51a

    • Added minimap. Players in the same team are visible on the minimap in Team DM and CTF mode.
    • Name tags now properly attach to vehicles.

    v0.50a

    • Vehicles added. Players can now enter vehicles, shoot from vehicles, and run over other players.
    • Units can no longer be accidentally selected in 3rd person view.

    v0.44b

    • CTF no longer ends after 35 team frags.
    • Fixed line-tracing map bounds.

    v0.43b

    • Jumping now increases movement speed and displaces weapon beam vertically.
    • Leavers are ranked at the bottom of the score table, unless the game has finished.
    • Additional obstacles added to the map center.
    • Players can cover behind certain structures as they are now impenetrable to gunfire.
    • Music added.(Foregone destruction - Facing Worlds - Unreal Tournament)
    • Numerous small changes.

    v0.41b

    • Changed the map name from 'Ghost Busters' to 'Ghost Tournament'.
    • Line-sphere intersection algorithm replaced with stepwise line-tracing algorithm to allow for terrain intersection testing. Yields far better results, though not quite as fast and elegant.
    • DM mode: Spawn areas are now chosen based on the number of players in the map.
    • Increased text size for kill-log labels and round timer.
    • Numerous minor changes and tweaks.

    - Attachment point for 'shock rifle' beam is displaced when a player carries the flag. - Players cannot enter or leave vehicle while carrying the flag.