EPIC RPG! (work in progress) Things in progress (more depth then everything) Hero leveling system(and heroes), selection. Creature creation, Paths, Bosses, improved looks (lots of doodads!). I have about 3 boss battles in mind, 2 lesser bosses that give boosts in abilities, and one final boss that has mechanics. Final boss mechanics (plan, may change)(wow models, may change) Boss starts out as a molten giant once it gets to 50%(gains invulnerable momentarily to prevent premature killing) it spawns another molten giant and they fuse (sorda like a archon) into a more powerful form which will be Ragnaros, who has increased power, and armor, and health. Then every 10% he spawns a molten giant(no damage) that gives him health regeneration, and armor. At 50% he does a firestorm, and all the molten giants thereafter increase Ragnaros's armor even more, along with regen, and The molten giants do a small splash/aoe damage when they attack.