A StarCraft II: Wings of Liberty mod that doubles all combat opposition across every mission: preplaced units, reinforcement waves, scripted spawns, and the unique bosses, which are doubled and fully scripted so each pair matches the original. Mission structure, objectives, and pacing are unchanged, so it plays as a harder Wings of Liberty rather than a redesign.
It began as a personal challenge, sat unreleased for years, then was revised with quality-of-life features and scripted boss fights for public release. The name references the Dark Souls mod of the same concept.
Player conveniences: start-of-mission mining, a buff to starting units, zero-supply workers, autocast training.
Credits
- Start-of-mission mining: Davidaurus
- Change document format: Davidaurus and Rhyme
- Mineral and gas resource increase: Redfrog
- Achievement disabling: AverageDPS
Languages: English, Deutsch, Español (España), Español (Latinoamérica), Français, Italiano, 한국어, Polski, Português (Brasil), Русский, 中文(简体), 中文(繁體)
Galaxy Script Warning: Each map stores its script internally. Opening a mission in the SC2 Editor and saving over it will overwrite that script and likely break it. Play from the StarCraft II client only.
Download: https://mega.nz/file/gbpxAQ4I#QEsbpjKyJIB6qVe5vwPq8TzaV0dlSKEz0IA4QTxTm1w
List of Changes: https://docs.google.com/document/d/1UMGUayc0hdM4E8MkVX41HmMVN4cBOBXj/edit?usp=sharing

