Desert Survival

Try to survive the zerg onslaught using towers and units to defend your builder

File Details

Desert Survival v0.9

  • B
  • Jun 18, 2010
  • 661.81 KB
  • 946

File Name

Desert_Survival.SC2Map

Supported Versions

    v0.9
    New Building: SRU Factory (Produces Small Repair Units)
    New bonus objective: Destroy all Zerg egg's on the map (500 minerals split between players when completed)
    Added 9 more levels on Self-Repairing Barricade (19 total)
    Added 1 more level on Repair-Building (3 total)
    Reworked the Barracks, removed the addons, changed the units you can build (Elite Marine and Elite Marauder)
    Removed Lazer Tower (for now) due to some actor issues
    Changed selection prioritys on buildings
    Changed cooldown on the Survivors attack
    Changed vision range on some building
    Nerfed the damage on some of the later Zerg waves
    Fixed upgrade hotkeys for all buildings

    v0.8
    New building: Radar (Used to call in units with)
    New building: Lazer Tower (Medium ranged, high damage)
    New building: Repair Building (Repairs nearby buildings)
    New building: Self-Repairing Barricade (less hp than Barricade, but repairs itself over time)
    Added 10 levels on Auto-Turret (20 lvls total)
    Added 2 levels on Fire-Turret (3 lvls total)
    Added 16 levels on Barricade (20 lvls total)
    Added 9 levels on Siege-Tower (10 lvls total)
    Added dodads, and a new Marine base
    Added an intro movie
    Added loading screen text
    New spawn location (The Marine base)
    Zerg Base defence increased
    Minor AI changes
    Some terrain changes

    v0.5
    New Building: Fire-Turret (AOE damage, effective agains light units)
    New Building: Barricade (Used to wall in with)
    Added 4 levels on Supply Depot (5 lvls total)
    Added more Zerg waves
    Fixed the Zerg Hives lifes (10000 hp now)

    v0.3
    Added more defensive marines in the start
    First alpha version

    Some upgrades doesnt work.