Chase the mineral

A mineral life form survival simulation.

File Details

Chase the mineral

  • B
  • Sep 1, 2010
  • 290.81 KB
  • 444

File Name

chase_minerals.SC2Map

Supported Versions

    Mechanic fix

    • Removed the Sentrap turret.
    • Set the SCV players to be ally with shared vision.

    Mokmok

    • Lowered the amount of mineral of Mokmok to 1000
    • Lowered the base speed of Mokmok to 2
    • Added a Area of effect stun spell 3 seconds Cooldown 75 energy
    • Decreased the speed when burrowed.
    • Reworked the Crystalportation skill to be more reactive.

    SCV

    • Increased the amount of mineral gathered.
    • When carrying mineral the SCV get a Speed debuff of 30%. If killed while carrying mineral, the SCV will drop a part of its cargo, the first player who walk on it will instantly be awarded of 10 mineral.
    • Increase the base speed of SCV to 3
    • Change the cost of the sentry tower from 25 mineral and 25 energy to 25 energy
    • Decreased the cost of all upgrades and item.

    Important : Use the game mode Chase the mineral standard settings when you create a game.

    • Burrow is still powerfull at the moment. I plan to add more beetles.
    • There are some actor bugs at the moment. when Mokmok change shape while dispersed.
    • The SCV take too long to be brought down.
    • There are some bug when SCV return from their shelter directly to the mineral even if he is burrowed.