Blink D
What's new
- Localized
- Game is beatable - relatively balanced
- Win/Loss condition added
- increased range of ghosts to 20
- increased attack speed of ghosts to .3
- increased damage of hydralisk to 500
- Sensory Towers will detect cloaked units at a better range than a tier 2 unit.
- SCV, Sensory Tower now costs 1 mineral
- Command Center now costs 60 minerals
- Increased the damage of flying command center by a lot
- Banshee's health decresed to 125
- Moved the next level info box to the top left
- Reduced the damage of void rays
- Vikings(Assault) now shoot air
- Reduced the cost of Colosus (Now only requires 3 Immortals)
- Reduced the cost of Spine Crawler (Now only requires 3 Hydralisk)
- Reduced the cost of High Templar (Now only requires 2 Dark Templar)
- Reduced the cost of Marauders (Now only requires 2 Ghosts)
- Future releases should there be any should not effect gameplay dramatically.
Tooltips might still be wrong. Win condition is not working properly. Might be too easy?
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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