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The Antioch Chronicles: Remastered

A StarCraft 2 remake of the seminal StarCraft custom campaign known as the Antioch Chronicles.
<p>Trench reporting for duty.</p>

Trench reporting for duty.

<p>Terrain Preview (1-1)</p>

Terrain Preview (1-1)

<p>Episode 2 Map 2 Terrain Preview</p>

Episode 2 Map 2 Terrain Preview

<p>The Protoss are on the way to New Antioch, but first they must bypass several infested vespene mines.</p>

The Protoss are on the way to New Antioch, but first they must bypass several infested vespene mines.

<p>Comparison of SC1 and SC2 Episode 1 Mission 1, Tin in the Ashes.</p>

<p>Now with Tin in the Ashes we decided to branch off a bit more from the original terrain and layout of the map, using new technology to catch the real intent behind the map, and ...

Comparison of SC1 and SC2 Episode 1 Mission 1, Tin in the Ashes.

Now with Tin in the Ashes we decided to branch off a bit more from the original terrain and layout of the map, using new technology to catch the real intent behind the map, and ...

<p>Just something we're working on.</p>

Just something we're working on.

<p>More Bora Dalis</p>

More Bora Dalis

<p>Comparison of SC1 and SC2 Episode 1 Mission 1, Approach to Antioch.</p>

<p>We gave this map a much darker feel, as Turmalis sends force's to attempt to find out what is going on in the province of Antioch. We stuck with the general theme of the map ...

Comparison of SC1 and SC2 Episode 1 Mission 1, Approach to Antioch.

We gave this map a much darker feel, as Turmalis sends force's to attempt to find out what is going on in the province of Antioch. We stuck with the general theme of the map ...

<p>Inside the mysterious Kel Morian facility, where the Zerg seem to be allied with the station's automated defenses (but not its personnel).</p>

Inside the mysterious Kel Morian facility, where the Zerg seem to be allied with the station's automated defenses (but not its personnel).

<p>Logo courtesy of typhoon.</p>

Logo courtesy of typhoon.

<p>A tempting deposit of rich minerals located rather close to a Zerg encampment.</p>

A tempting deposit of rich minerals located rather close to a Zerg encampment.

<p>Temple of Jepok Comparison</p>

Temple of Jepok Comparison

<p>Marine Statue Comparison (2/2)</p>

Marine Statue Comparison (2/2)

<p>Unfortunately, the Psi Cocoon is being defended by a sizable force of Terrans. This image shows one of their outlying bases.</p>

Unfortunately, the Psi Cocoon is being defended by a sizable force of Terrans. This image shows one of their outlying bases.

<p>Comparison of SC1 and SC2 Episode 1 Mission 2, Templar Surrounded.</p>

<p>As this map is sort of an expansion on map one we stuck with the darker tones, but kept with the theme of simply modernizing the existing terrain. Keeping the&nbsp;&nbsp;gener...

Comparison of SC1 and SC2 Episode 1 Mission 2, Templar Surrounded.

As this map is sort of an expansion on map one we stuck with the darker tones, but kept with the theme of simply modernizing the existing terrain. Keeping the  gener...

<p>The time has come to destroy the Psi Cocoon.</p>

The time has come to destroy the Psi Cocoon.

<p>Taylor Mouse provided us with an updated model for Ian Anduin. Look forward to seeing him in 2-2 and 2-3!</p>

Taylor Mouse provided us with an updated model for Ian Anduin. Look forward to seeing him in 2-2 and 2-3!

<p>Comparison of SC1 and SC2 Episode 1 Mission 1, Approach to Antioch.</p>

<p>We gave this map a much darker feel, as Turmalis sends force's to attempt to find out what is going on in the province of Antioch. We stuck with the general theme of the map ...

Comparison of SC1 and SC2 Episode 1 Mission 1, Approach to Antioch.

We gave this map a much darker feel, as Turmalis sends force's to attempt to find out what is going on in the province of Antioch. We stuck with the general theme of the map ...

<p>Terrain Preview (1/1)</p>

Terrain Preview (1/1)

<p>The Kel-Morians clear trees for an advance base.</p>

The Kel-Morians clear trees for an advance base.

<p>Mox gets a new look ... though perhaps 'old' would be better :)</p>

Mox gets a new look ... though perhaps 'old' would be better :)

<p>Comparison of SC1 and SC2 Episode 1 Mission 1, Tin in the Ashes.</p>

<p>Now with Tin in the Ashes we decided to branch off a bit more from the original terrain and layout of the map, using new technology to catch the real intent behind the map, and ...

Comparison of SC1 and SC2 Episode 1 Mission 1, Tin in the Ashes.

Now with Tin in the Ashes we decided to branch off a bit more from the original terrain and layout of the map, using new technology to catch the real intent behind the map, and ...

<p>Mount Midnight Comparison (1/4)</p>

Mount Midnight Comparison (1/4)

<p>Episode 1 Map 5 Terrain Preview</p>

Episode 1 Map 5 Terrain Preview

<p>New Antioch</p>

New Antioch

<p>Comparison of SC1 and SC2 Episode 1 Mission 3, Stand at Jepok.</p>

<p>As we move into a brighter day for Antioch, and the rescue of the templar's at Jepok, so do we lighten and brighten the map for the remaster. Still sticking mainly to the original...

Comparison of SC1 and SC2 Episode 1 Mission 3, Stand at Jepok.

As we move into a brighter day for Antioch, and the rescue of the templar's at Jepok, so do we lighten and brighten the map for the remaster. Still sticking mainly to the original...

<p>dockingbaycomp_1024</p>

dockingbaycomp_1024

<p>Comparison of SC1 and SC2 Episode 1 Mission 2, Templar Surrounded.</p>

<p>As this map is sort of an expansion on map one we stuck with the darker tones, but kept with the theme of simply modernizing the existing terrain. Keeping the&nbsp;&nbsp;gener...

Comparison of SC1 and SC2 Episode 1 Mission 2, Templar Surrounded.

As this map is sort of an expansion on map one we stuck with the darker tones, but kept with the theme of simply modernizing the existing terrain. Keeping the  gener...

<p>Episode 1 Map 5 Terrain Preview</p>

Episode 1 Map 5 Terrain Preview

<p>A bit of whimsy secreted amidst the thunderhead.</p>

A bit of whimsy secreted amidst the thunderhead.

<p>Deep inside the Kel Morian lab, our heroes find something on ice...</p>

Deep inside the Kel Morian lab, our heroes find something on ice...

<p>Bora Dalis doesn't let just anyone in.</p>

Bora Dalis doesn't let just anyone in.

<p>Arboretum Comparison (1/4)</p>

Arboretum Comparison (1/4)

<p>Episode 1 Map 5 Terrain Preview</p>

Episode 1 Map 5 Terrain Preview

<p>Map comparison of original and new.</p>

Map comparison of original and new.

<p>Comparison of SC1 and SC2 Episode 1 Mission 3, Stand at Jepok.</p>

<p>As we move into a brighter day for Antioch, and the rescue of the templar's at Jepok, so do we lighten and brighten the map for the remaster. Still sticking mainly to the original...

Comparison of SC1 and SC2 Episode 1 Mission 3, Stand at Jepok.

As we move into a brighter day for Antioch, and the rescue of the templar's at Jepok, so do we lighten and brighten the map for the remaster. Still sticking mainly to the original...

<p>Quatto's Comparison (2/2)</p>

Quatto's Comparison (2/2)

Description

What is this?

This is the first release of a StarCraft 2 remake of the seminal StarCraft custom campaign known as the Antioch Chronicles. This project is a high-fidelity reproduction of the original campaign with few enhancements taking advantage of the StarCraft 2 editor.

This version contains both episode 1 and 2 of the campaign. It uses the StarCraft: Mass Recall mod, which the creators were generous enough to allow us to use.

What is the Antioch Chronicles?

In 1998, not long after StarCraft was released, a mapmaker calling himself Auspex Turmalis (Ruben Moreno) released episode 1 of a custom campaign that he called The Antioch Chronicles. The campaign featured custom audio, perhaps most notable for how well Auspex reproduced the Protoss audio effects. Also impressive was the fact that Auspex recorded all of the character voices himself.

Episode 2 was released in 1999. For the second campaign, creative duties were split between Auspex and Zeus Legion (Eric Dieter), with additional voice support acting by Ytse-Jam (Juan Mantilla) and Macbeth (Eric Ladd). By the release of Episode 2, the Antioch Chronicles had gathered a large and active fan base.

 

Episode 3

Unfortunately, a promised Episode 3 was canceled. However, Team Antioch, with the support of the Original Creators, has released our own version, which you can download at https://www.sc2mapster.com/projects/thoughts-in-chaos . Still, the first two episodes did much to shape the early StarCraft modding community and remain in the popular conscious fifteen years later. For more information about the Antioch Chronicles, visit http://antioch.snow-fall.com/wiki.pl?The_Antioch_Chronicles .

Installation Instructions:

Download the mappack "Antioch Remastered 2.2" and the modfile "Thoughts in Chaos - Mod".

Create a "Maps" and "Mods" folder inside your main StarCraft II folder if they don't exist already.

Extract the contents of the two zipfiles into the "Maps" and "Mods" folders.

 

Note: Older versions of Antioch Remastered (v2.0 and lower) use the old modfile which is included in the mappack download. However it is unused in the newest version, and can be deleted.

Also, older versions require the modfiles from the Mass Recall campaign, which can be found here.

How to play:

Open the file "Antioch Campaign Launcher.SC2Map", which is located under "Maps->Antioch Remastered", in the editor.
Then, press the Test Document button (the StarCraft II logo at the top-right). Alternatively, use the shortcut Ctrl+F9 once the mapfile has finished loading in the editor.

Watch on Youtube

Community-paragon Jayborino has an ongoing series of playthrough videos. Check out the whole playlist and stick around for his other videos!

Thanks

This project wouldn't be possible without the generous support of Auspex Turmalis, the Star Craft: Mass Recall team, the Custom Campaign Initiative, Jayborino, and the entire SC2Mapster community. Thank you.

Join the Community

Want to chat about the Antioch Chronicles? Join us on Discord!

The The Antioch Chronicles: Remastered Team

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