SC2 Localizer

SC2 Localizer
<p>Picture of r6</p>

Picture of r6

<p>No it's not required.</p>

No it's not required.

<p>Showing options+mainframe</p>

Showing options+mainframe

Description

----\TermsOfUsage/----
I will NOT take the responsibility if your project got completly messed up. So make sure you use backup.
----/TermsOfUsage\----

Requirements

Currently, ".Net 3.0" is required, and Windows OS. (compiled on Win7 64-Bit)

Features

Easy 2 click localization. (Browse, Localization)
Compression
Backuping (, the backup is actually the file #ORIGINALNAME#-Year-Month-Day-#HexTime# as example "IareMap-012-12-23-abcabc.SC2Map")
Primary Localization - Option to set original localization (Which localization will be the one mirrored to all others)

ToDo

  • Code optimization
  • Bug fixing (if there are any)

If you changed text, in your map - you have to "relocalize" your map as GE does not change the values of all available locales, so simply use the programm another time :), to write from your primary-locale to the others again.

Report bugs here
Forum Post

The SC2 Localizer Team

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