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The Day9 Team Monobattles Mod

A Mod for use in maps as a dependency to provide Day9's Team Monobattles functionality.

File Details

The Day9 Team Monobattles Mod v1.37

  • R
  • Jan 25, 2012
  • 3.58 MB
  • 2.4K

File Name

Day9SingleUnit_v10.SC2Mod

Supported Versions

    The Day9 Team Monobattles Mod v1.36

    • Flying Terran Buildings take damage when they are over the 'void'.

    The Day9 Team Monobattles Mod v1.26

    • Warp Prisms can load allied players' Protoss units.
    • Medivacs can load allied players' Terran units.
    • When the game starts, your camera will be set at your starting location.

    The Day9 Team Monobattles Mod v1.23

    • Changed the starting inferface. It looks nicer now.
    • You can now force all players to select a random unit. At the game lobby, the host can change the "Unit Selection" option and then "Open To Public."
    • Fixed a bug that allowed Nexus to start with extra energy than normal.

    The Day9 Team Monobattles Mod v.1.15

    • Added a credit at the topleft corner of the screen.
    • You can now see what Your Team is selecting before the game starts.
    • When the game starts, the in-game clock starts at 0:00.
    • Added some Monobattles tips during the loading screen.

    The Day9 Team Monobattles Mod v1.8

    • Fixed the Queen rules so that you can build as many Queens as you have hatcheries, including those under construction.
    • Fixed a bug that allowed High Templar and Dark Templar to merge into Archons, even though Archons were not selected.
    • Fixed a bug that occurred sometimes which caused the Unit Composition Dialog to order player incorrectly.

    The Day9 Team Monobattles Mod v1.7

    • You can now build Siege Tanks when you select Siege Tanks as your unit.

    The Day9 Team Monobattles Mod v1.6

    • Initial release.