Hybrid Campaign/Melee Dependency

Hybrid dependency that adds campaign only assets without harming traditional melee settings

File Details

Hybrid Dependency (Melee/Campaign)

  • R
  • Dec 25, 2010
  • 374.55 KB
  • 1.0K

File Name

Hybrid_Dependency.SC2Mod

Supported Versions

    - Intial Release

    Due to me not having the patience to go through each XML file and pick out exactly what I wanted, all I did was copy the campaigns doodads into the melee dependencies. Which means this will only add doodads - but I could add campaign specific destructibles too, it would just take forever tracking them all down in the XML file.