Converted WMOs (WoW Buildings)

Converted WMO Files (WoW Buildings)
<p>Display of Human &amp; Orc based assets.</p>

Display of Human & Orc based assets.

<p>Display of Night Elf based assets.</p>

Display of Night Elf based assets.

Description

Repository of converted WMO files for public use. These are World of Warcraft models intended for use as Doodads or buildings, they have no animations.

Special thanks for Saeris for his tutorial on WMO conversion: http://www.sc2mapster.com/forums/resources/tutorials/24534-model-how-to-convert-wmo-files-to-m3-importing-structures/

I will continue to add more models over time, if you have any specific requests leave a comment and I will try to get them for you. All files contain .dds textures only, the size of each texture has not been changed. Please see Saeris' tutorial on optimizing textures: http://www.sc2mapster.com/forums/resources/tutorials/24047-texture-how-to-optimizing-wow-textures-for-sc2-intermediate/

For importing help see Molsterr's tutorial on WoW models, but skip to the importing part: http://www.sc2mapster.com/forums/resources/tutorials/8299-galaxy-noobs-wow-to-sc2-in-30-seconds-no-3dmax/

Remember that many of the models share many of the .dds textures so there will be overlapping. Also note that all models have texture path set to blank so you must move the textures to New Path: "".

The Converted WMOs (WoW Buildings) Team

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