BaiWuChang’s Assets

Models of Chinese mobile games and some single-player game models
Model effect display within the game (model possesses behaviors)

Model effect display within the game (model possesses behaviors)

In-game effect demonstration of the model

In-game effect demonstration of the model

Some units' effects within the game

Some units' effects within the game

In-game display of Fidget animation

In-game display of Fidget animation

Description

  • This project will use model materials from GRAY RAVEN: UNISHING, Aether Gazer, and some other games, and then create game models for Starcraft 2. I will also rebind the bones and create animations for these models, as well as create avatars and wireframes and import them into the StarCraft 2 editor. The new animation model will be updated approximately once a week
    These models can be used in Starcraft 2. You can import these M3 models into the Galaxy Editor and experience them in the StarCraft 2 custom map

          1. This project is all SC2 custom models
          2. Some models have been individually animated with. m3a
          3. This project is all SC2 custom models
          4. Current Models Working on
              The Model of Characters in 'Impermanence and Falling Feathers'
          5. Models needed to be updated
              All models without added particles and color bars
          6. Miscellaneous
              SC2 custom emitter model and special effects animation model

  • Original credits go to Activision Blizzard and their respective authors. Most of my stuff is made from their models, textures and voicelines, which means, don't use my assets for any commercial purposes. Otherwise you are free to use my models as you want including edits. Crediting is not necessary as long as you don't claim the model as your own. For edited models, I'd like to be credited as original author.

The BaiWuChang’s Assets Team

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