Mod Menu 2.0.3
What's new
Mod Menu 2.0.3
- Fixed a crash when keys are pressed quickly (for example Esc or the menu key during play). The mod no longer uses UE4SS key binds: their code ran on a second thread while the mod's main loop ran, and that could crash the game. The mod now reads its keys itself on the game's own thread. Tested with all 15 of our key mods installed together: rapid key presses for 60 seconds, twice in a row, no crash. The Quick Panel edit key (F4) works the same way.
- Fixed a crash: closing the menu right after a page with sliders was drawn, then opening it again later, could read sliders the game had already cleaned up.
- Esc closes the menu with one press and does not open the pause menu. When the search box has the keyboard (after you click it), the first Esc leaves the box and a second Esc closes the menu. A tip next to the box says "Press Esc twice to close" while it has the keyboard.
- The menu's background is 80% opaque, like the other mods' panels. The text stays fully solid.
- For mod authors: the example mod in the download now reads its hotkey on the game thread instead of using RegisterKeyBind.
This mod has no additional files