Fishing Sliders 1.1.1
What's new
1.1.1
- Fixed AFK fishing casting too far. It now works out the cast power again for every cast, from how far you stand from the spot and how high the bank is, so the line lands on the spot instead of past it. The game's own cast power is put back whenever AFK fishing stops, for any reason.
- Stand between 7 m and 27 m from the spot. Closer than 7 m the game never accepts a cast, so AFK fishing now says so instead of missing three times. The old limit was 20 m. The three-misses message now says to stand 7 to 27 m away.
- Fixed casts that sometimes never started (about 1 in 3 tries in testing). AFK fishing now keeps pressing the cast until the game shows it started, tries again if it does not, and only counts a cast that really landed off the spot as a miss. If the cast never starts five times in a row it stops and says so. On a low frame rate (30 to 45 fps) it lets go, waits half a second and only then decides, so a late cast is not retried or counted.
- Fixed the first cast of an AFK run sometimes landing short of the spot. AFK fishing waits half a second after it starts before the first cast, and a first cast that lands in the water short of the spot is tried again for free.
- AFK fishing is for solo play and the host of a co-op world. A joined player's copy leaves it off (AllowAsClient in config.txt is off by default, and it does not start casts on a joined client).
- Nothing else changed.
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