SimpleDamageLog

Abandoned
Shows incoming and outgoing damage and heals in small movable text areas.

File Details

v0.7 beta

  • B
  • Apr 18, 2010
  • 7.19 KB
  • 33
  • 2.1.7.2095

File Name

SimpleDamageLog-v0.7_beta.zip

Supported Versions

  • 2.1.7.2095

v0.7 (beta)
- added: heals show up in the damage log
- change: if you hurt or heal yourself, it only shows up in the "incoming" frame (used to show in both)
- fix: settings where not loaded correctly, they reset on every game session
- fix: "/sdl reset" was still not working correctly

v0.5 (beta)
- fix: "/sdl reset" was not working
- change: you will find all text colors near the beginning of the file now if you want to customize them
- internal: some code clean-up

v0.4 (beta)
- fix: now recognizes absorbed damage (shown grey, same as dodge and miss)
- fix: error message on log-in when AddOnManager is not installed
- change: frames can now also be locked with /sdl lock (/sdl headers still works, too)
- change: improved message when frames are locked
- change: removed dependency on Sol library (smaller download)
- new: added "/sdl reset" slash command to reset all settings, useful when frames are out of screen
- new: Spanish (ES) localization

v0.3 (beta)
- change: improved layout (frame width, anchors, etc)
- change: damage text fades out faster
- change: damage text can be cleared when player target changes (enable with /sdl clear)
- new: added project description

v0.1 (beta)
- first public version