RaidHeal

RaidHeal

File Details

r20140523063324

  • A
  • May 23, 2014
  • 79.62 KB
  • 63
  • 5.0.9

File Name

raidheal-r20140523063324.zip

Supported Versions

  • 5.0.9

Mithrandir:
    - ADDED: Dropdown menu for Minimapbutton (or Addon Manager Button)
    - BUGFIX: hotkeys should now be changed properly after switching classes (hotkeys.lua BUGFIX: warlock and champion class names should now be localized in the skillmenu (skillmenu.lua BUGFIX: SkillMenu will now properly update after switching classes (skillmenu.lua BUGFIX; Scrolling should now work as expected in ActionMenu (menu/actionmenu.xml
    - BUGFIX: Buff Icons were hidden due to unspecified FrameLevel (config/presets.lua LOCA FIX: Added localized descriptions on Skill Menu LOCA FIX: Fixed some typos BUGFIX: Fixed Anchoring of RH_ActionMenu_SelectActionPanel_SelectSkill in menu/actionmenu.xml BUGFIX: Fixed ConfigMenu sometimes not loading or saving properly (menu/configmenu.lua ADDED: Dummymode option in menu/configmenu.xml BUGFIX: Fixed Filtermenu not saving correctly BUGFIX: now a change in position or size of a BackFrame is properly updated (menu/resizegridframe.lua BUGFIX: SkillMenu can now be moved (menu/skillmenu.xml BUGFIX: Fixed buff sorting not working (ui/data.lua BUGFIX: Frames.Arrange couldn't handle nested Elements correctly (frames.lua ADDED: a it more advanced logging (log.lua modified most places to reflect this addition. BUGFIX: Restored AddonManager support (main.lua
    - NEW: SkillMenu NEW: ConfigMenu REWORKED: Data Structure ADDED: Focus support ADDED: Aggro Highlight
    - BUGFIX: Error in grid/ui.lua IO not found
    - BUGFIX: Fixed an error that caused stuttering updates under certain conditions BUGFIX: Stack Count wouldn't be displayed for (De-)Buffs
    - BUGFIX: Fixed an error that caused stuttering updates under certain conditions BUGFIX: Stack Count wouldn't be displayed for (De-)Buffs
    - BUGFIX: slider is a nil value
    - BUGFIX: RaidHeal.Grid.RestoreTarget would erae other Focus targets BUGFIX: Added testing for nil on various places NEW: Added FilterMenu NEW: Readded options for unit spacing NEW: Readded options for pets UPDATE: Made RaidHeal.Menu a bit more flexible NEW: Added more debugging tools
    - UPDATE: Worked on the buff positioning menu
    - UPDATE: Worked on the buff positioning menu
    - UPDATE: Worked on the buff positioning menu
    - BUGFIX: RaidHeal.Grid.Actions.Execute advanced targeting caused problems, deactivated this functionality (temporary) UPDATE: english loca should be up-to-date
    - BUGFIX: RaidHeal.Grid.Actions.GetActionData automatic revive should trigger as intended
    - BUGFIX: RaidHeal.Grid.FormatHealthFuncs.Simplified check for param maxHealth always triggered
    - Fixed wrong version
    - Fixed some Bugs, added functionality to config menu NEW: RaidHeal.Frames.Update support for multiple anchors on one element EXPERIMENTAL: RaidHeal.Grid.Actions.Execute hooking TargetHateListRequest (fix for aggrometer) BUGFIX: RaidHeal.Grid.Actions.Execute No Focusframe shown when actionData.Type == "ACTION" BUGFIX: RaidHeal.Grid.FormatHealthFuncs.Simplified Added checks for nil NEW: RaidHeal.Grid.UI Added support for configmenu buff preview BUGFIX: RaidHeal.Grid.UI.UpdateUnit added checks if buffs are created
    - Fixed 2 Bugs: RaidHeal.Grid.UI.Arrange used :GetScale() instead of :GetRealScale() RaidHeal.Menu.ResizeGridFrame added missing scale arithmetic
    - Reworked most parts
    - Bugfix: Debuff Stack Count not displayed correctly Bugfix: ConfigMenu option for maximum number of shown groups not doing anything Bugfix: SkillDetailFrame option IsCast now working Bugfix: not loading Hotkeys with shift correctly
    - Added Skill targeting function Bugfix: Error while loading setskill icon while loading actions Bugfix: DebugHelper.Inspect not found
    - Added ActionMenu.DetailFrame Added ActionMenu.TargetDetailFrame
    - Code Cleanup of ActionMenu Bugfix: Ctrl/Alt/Shift wouldn't be displayed correctly after relogging / reloading Added ActionBar Slot functionality Some performance improvements (Doesn't check debuffs on every UNIT_BUFF_CHANGED event anymore; no calls to Grid.UpdateParty() while in solo-mode/addon inactive)
    - Bugfix: ActionMenu.InitListItem crashed if given an setskill
    - Bugfix: Removed Debug Commands (would crash on other clients)
    - Added Setskill DB Finished Setskill support Bugfix: Action Target not working
    - Added preliminary support for Setskills WARNING: Use at your own risk
    - BugFix: OptionEditBoxTemplate not working as intended
    - Added Description to RH_ResizeFrame
    - Loca: Finished en-Locale
    Signed-off-by: Mithrandir <hoffmale@hotmail.de>
    - Bugfix: Wouldn't revive if revive skill selected Bugfix: Problem with Debuffs with no Duration while storinge them in Debuffs.DB
    Signed-off-by: Mithrandir <hoffmale@hotmail.de>
    - Bugfixes for FilterFrame Updated Loca
    Signed-off-by: Mithrandir <hoffmale@hotmail.de>
    - Bugfix for last fix Some small Loca fixes
    Signed-off-by: Mithrandir <hoffmale@hotmail.de>
    - Bugfix
    Signed-off-by: Mithrandir <hoffmale@hotmail.de>
    - Initial commit