File Details
v1.1
- R
- Nov 17, 2011
- 19.31 KB
- 494
- 1.5
File Name
Cursor-v1.1.zip
Supported Versions
- 1.5
tag v1.1
9fabb312350853b14d5e6903100a97bd517d04bd
Scott Sibley <sisibley@gmail.com>
2011-11-17 06:03:23 -0600
Tagging first release.
--------------------
Scott Sibley:
- Switch to using the new mouse movement event.
- Update
- Provide three new commands for enabling and disabling the cursor trail: enable, disable, and toggle.
- Bug fix with StarTip<->Cursor compatibility.
- Minor bug fix.
- Bug fix.
- Provide a fade out effect when the cursor stops moving.
- Bug fix. Turns out the Update event fires before player is Available.
- Bug fix where the trail wouldn't get cleaned up when hiding.
- Bug fix where 'update' table was getting inserted into the event table over and over. Now it'll be removed when stopping the cursor like it's meant to be.
- Set layer per trail point so that the trail cascades properly.
- Make the trail points a little smaller in radius.
- Add Dongle embed
- * Provide options to change the trail's color. * Add /cursor slash command. You can open the config dialog or reset the saved variables to their defaults.
- Created better images that don't look like cropped circles fitting a box. They're real circles now.
- Remove old texture file and replace it with 4 new ones, each of different color: blue, green, purple, red.
- Cache size parameter.
- Make the trail a little longer to help with visibility.
- * Make some modifications to the texture image so hopefully it will be more visible. * Cleanup stray code.
- Remove stray code.
- Remove stray variable.
- Make points circular instead of square.
- Make the trail slightly longer.
- Give the trail a fade-out effect.
- Don't update when the mouse isn't moving.
- Bug fix.
- Make it work for live shards. Will return to using movement event when PTS version is released.
- Shorten the delay between stopping the mouse and hiding the trail.
- Initial commit.