Description
Symmetrical Control Point
- Sequential capture of points - capture all points from the closest to the farthest
- Tactical gameplay - use utilities like Cover Flare and Blue Zone Grenade to dynamically change the map layout
- Role selection after spawn - use Random Crate in inventory (can also be found at the base) to play as an assault or sniper
Victory conditions
- Capturing a point - 100 points
- Killing an enemy - 1 point
- Victory upon reaching 500 points






