Description
⚠️ Work in Progress — This mode is still being developed and tested, and is not yet fully functional. Some steps currently require manual coordination between players due to UGC engine limitations. Best played with a full group of 12 who communicate via voice chat.
A Mafia/Werewolf-inspired psychological game — casual and social!
Among 12 players, 3 are WARDEN (Werewolf/Mafia), 1 is WITNESS (Police), 1 is MEDIC, and the rest are SURVIVORS.
Exactly 12 players are required for a stable game.
Match length: Under 1 hour, typically around 20–30 minutes.
Win Conditions:
- WARDEN: Reduce the number of Survivors until your team's numbers are equal — then the game continues from there.
- SURVIVOR (Witness, Medic): Find and eliminate all Wardens.
Due to current PUBG UGC engine limitations, some manual coordination from players is required.
How to Play:
Role Assignment: Each round, choose a color to determine your team. As the timer counts down, your role is assigned:
- WARDEN = Red
- WITNESS = Blue
- MEDIC = Cyan
- SURVIVOR remains at the spawn point and does not move
Council: After a set amount of time, all players gather at the council area. Default time: 2 minutes.
Vote Phase: You'll have 30 seconds to enter the zone of the color you suspect and cast your vote. After 30 seconds, whichever colored zone has the most players wins the vote. That color's interact button will activate, sending them to the execution area.
If there's a tie, or SKIP receives the most votes, press the white interact button.
Final Verdict: You'll have 30 seconds to discuss and decide whether to execute or spare the accused. This final vote is split into two zones: Guilty and Innocent. If no decision is reached within 30 seconds, the accused is executed by default.
Night Phase: During this time, WARDEN, WITNESS, and MEDIC each use their respective abilities.


