Description
Overview
Format: 2 teams (up to 4 players per team).
Match Length: Best of 3 rounds.
Win Condition: First team to reach 70 points wins the round.
Phase 1: Setup (First 100 Seconds)
Each team spawns with 10 vehicles ranging from strongest to weakest.
Teams have exactly 100 seconds to arrange their cars within a limited designated area.
Phase 2: Artillery & Combat (After 100 Seconds)
Mortars: Teams use mortars to strike and destroy the opposing team's vehicles.
Scouting: Players are equipped with an AWP and a 15x scope with zero ammo. This is used strictly as a binocular to spot enemy cars and see where your mortar shots are landing.
PvP Combat: You can kill enemy players. Each player kill adds 1 point to your team's score.
The Repositioning Penalty
After the 100-second setup phase ends, you can still enter a car to change its position and dodge mortar fire.
The Catch: Entering a vehicle after the setup phase automatically gives your team a -7 point penalty. You must decide if saving the car is worth losing the points.
Vehicle Scoring System Destroying enemy cars is the main way to get points. The stronger the car, the more points you earn:
BRDM (3000 HP): 30 points
Food Truck (2000 HP): 20 points
Minibus (1500 HP): 15 points
UAZ (1000 HP): 10 points
Pickup Truck (800 HP): 8 points
Mirado (600 HP): 6 points
Dacia (500 HP): 5 points
PonyCoup (400 HP): 4 points
CoupeBR (300 HP): 3 points
TukTuk (100 HP): 1 point






