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Mobile Jump Rush

This mode supports 1–100 players. Contact with any moving block is forbidden. Upon contact, you will be sent back to your respective checkpoint.
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Description

This mode supports 1–100 players. The host must manually set Team 100 as the Security Team (1 player). There are 6 checkpoints in this mode. Do not touch any moving blocks; contact will send you back to the corresponding checkpoint. The first player to reach the finish line wins.

The Mobile Jump Rush Team

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