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DEADLOCK

An asymmetric objective-based PvP experience where two Survival Teams compete to outsmart the Guard Team, disable deadly traps, destroy Tower 2, unlock the portal, and escape before their rivals.
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Description

Deadlock is a fast-paced multiplayer objective mode set inside a dark, abandoned medical facility filled with security systems, hidden dangers, and strategic choke points. Two Survival Teams race through the facility to locate C4, disable active traps, destroy Tower, and unlock a mysterious portal before the opposing team. Meanwhile, the Guard Team controls the facility, activates defenses, and hunts down survivors to prevent their escape. Success requires teamwork, timing, map knowledge, and smart decision-making under constant pressure. 

Objective Updates

  • Added Find the C4 objective.
  • Added Disable the Traps objective.
  • Added Destroy 2 Tower objective.
  • Replaced the previous escape route objective with Unlock the Portal.
  • Added Guard Team objectives: Control the Facility and Eliminate the Survivors.
  • Remove AI player.

Map & Environment Updates

  • Redesigned the map into a dark abandoned hospital environment.
  • Added active security lasers, mechanical traps, and defensive systems.
  • Added a security tower as a key progression objective.
  • Added a locked portal as the final escape objective.
  • Improved map flow, navigation routes, and strategic engagement areas.

Visual & Presentation Updates

  • Rebranded the project as Deadlock.
  • Removed previous "Operation" and "Escape Race" references.
  • Created a new cinematic red-and-blue lighting theme.
  • Updated promotional artwork with clearer objectives and team identity.
  • Improved UI callouts and objective visibility.

The DEADLOCK Team

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  • 77
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