Ore Harvester

⛏️ Harvest entire ore veins instantly and drop ore items at the initial block position. An updated alternative to the vein miner / veinminer mods.
affiliate banner image

A Serilum Mod. Made with love. Lots of active mods for Fabric, Forge and Neo!

CurseForge Modrinth Patreon YouTube


About the mod

Ore Harvester allows players to mine entire ore veins instantly, by breaking one of the blocks in it while crouching. The time it takes to mine is increased by the amount of ore that's in the vein. All ore items will be dropped at the initial broken block's position. It is compatible with Silk Touch and any other enchantments. Diagionally connected blocks are also broken, as long as it's visible with an air block.

The mod has various config options to edit the behaviour. There is also a blacklist file available where you can specify which pickaxes are allowed to use the mod's feature.

Developed to work alongside my Tree Harvester mod.



Dependencies

Requires Collective
Included in The Vanilla ExperienceIncluded in Serilum's QoL Bundle
Environment: Server




Configurable

Configuration guide

   All available config options:

oreHarvestWithoutSneak  default false
If enabled, ore harvesting works when not holding the sneak button. If disabled it's reversed, and only works when sneaking.

dropOresAtFirstBrokenBlock  default true
Whether all ore drops in a mined vein should drop at the first broken block's position.

enableFuzzyOreSearch  default true
With fuzzy search enabled, it uses a block's raw name to determine whether it's an ore block. Improves compatibility with other mods that have not set a block tag, but does create a small chance of a false positive.

loseDurabilityPerHarvestedOre  default true
If enabled, for every ore harvested, the held pickaxe loses durability.

loseDurabilityModifier  default 1.0, min 0.001, max 1.0
Here you can set how much durability harvesting an ore vein should take from the pickaxe. For example if set to 0.1, this means that every 10 ore take 1 durability.

increaseExhaustionPerHarvestedOre  default true
If enabled, players' exhaustion level increases 0.005 per harvested ore (Minecraft's default per broken block) * increaseExhaustionModifier.

increaseExhaustionModifier  default 1.0, min 0.001, max 1.0
This determines how much exhaustion should be added to the player per harvested ore. By default 0.005 * 1.0.

increaseHarvestingTimePerOre  default true
If enabled, harvesting time will increase per existing ore in a vein. The amount is determined by 'increasedHarvestingTimePerOreModifier'.

increasedHarvestingTimePerOreModifier  default 0.2, min 0.01, max 10.0
How much longer it takes to harvest an ore vein with 'increaseHarvestingTimePerOre' enabled. The actual speed is: newSpeed = originalSpeed / (1 + (logCount * increasedHarvestingTimePerOreModifier)).


Pickaxe Blacklist Feature:
It's possible to only allow certain pickaxes to harvest ore veins. On first load of the mod a blacklist file is generated. It is located at ./config/oreharvester/harvestable_pickaxe_blacklist.txt. This works for modded pickaxe items as well.




Showcase

Mine any ore in a vein, and all blocks in it are broken:

 
Compatible with Silk Touch and any other enchantments:




Notes and links

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I'm unable to keep track of them across so many separate mod pages.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!


The Ore Harvester Team

profile avatar
Owner
  • 2.8K
    Followers
  • 361
    Projects
  • 831.8M
    Downloads

Makes Minecraft mods and a few other random bits of software. I love projects. > DMs are disabled, please use the `Serilum/.issue-tracker` on GitHub! ❤︎

Donate

More from SerilumView all

  • Placeable Blaze Rods project image

    Placeable Blaze Rods

    • 212.5K
    • Mods

    🕯 Makes blaze rods placeable as a custom block in the world, like end rods.

    • 212.5K
    • June 29, 2026
    • Mods
    • +1
  • Pumpkillager's Quest project image

    Pumpkillager's Quest

    • 2.1M
    • Mods

    🎃 SpookyJam 2022: Help out the Pumpkillager! With custom encounters, rewards and a boss fight you'll get immersed in the story. Spawn him by breaking a pumpkin in this spooky scary Halloween style mod!

    • 2.1M
    • June 29, 2026
    • Mods
    • +3
  • Areas project image

    Areas

    • 10.2M
    • Mods

    ✍️ Create custom named regions/towns/zones with a radius using signs, with join/leave messages via GUI.

    • 10.2M
    • June 29, 2026
    • Mods
    • +2
  • Collective project image

    Collective

    • 241.2M
    • Mods

    🎓 Collective is a shared library with common code for all of Serilum's mods.

    • 241.2M
    • June 29, 2026
    • Mods
  • Placeable Blaze Rods project image

    Placeable Blaze Rods

    • 212.5K
    • Mods

    🕯 Makes blaze rods placeable as a custom block in the world, like end rods.

    • 212.5K
    • June 29, 2026
    • Mods
    • +1
  • Pumpkillager's Quest project image

    Pumpkillager's Quest

    • 2.1M
    • Mods

    🎃 SpookyJam 2022: Help out the Pumpkillager! With custom encounters, rewards and a boss fight you'll get immersed in the story. Spawn him by breaking a pumpkin in this spooky scary Halloween style mod!

    • 2.1M
    • June 29, 2026
    • Mods
    • +3
  • Areas project image

    Areas

    • 10.2M
    • Mods

    ✍️ Create custom named regions/towns/zones with a radius using signs, with join/leave messages via GUI.

    • 10.2M
    • June 29, 2026
    • Mods
    • +2
  • Collective project image

    Collective

    • 241.2M
    • Mods

    🎓 Collective is a shared library with common code for all of Serilum's mods.

    • 241.2M
    • June 29, 2026
    • Mods