StoragePlus-2.2.2.zip
What's new
- Fixed Storage+ state remaining active after returning to the main menu or loading another world.
- Restored active resource transactions safely before map teardown and isolated caches by world.
- Added deferred reflection initialization when Palworld metadata becomes available late.
- Fixed global build-material checks for static utility and UI contexts.
- Removed a shutdown callback that could crash Palworld while closing the game.
- Added exponential retry backoff when a storage catalog cannot be built.
- Prevented repeated global storage scans from failed blueprint and build previews.
- Added one debounced catalog retry after relevant storage events.
- Kept warm crafting and building checks scan-free to reduce FPS drops across save changes.
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