Treasure Hunt 4.0
What's new
+The problem with clocks stopping should no longer occur
*The floating platform is now smaller, hopefully making it less laggy
*Tweaked the ending a bit
*Fixed a couple of mistakes I left in the last update
*Fixed dungeon map showing the wrong secret rooms when they are discovered
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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