promotional bannermobile promotional banner

Space Expedition to EPIC 204

Go on a fantastic Space-Age Adventure with: Custom Seasons, Weather, Dozens of new creatures, Beautiful Biomes, Alien Ruins, Dungeons, and new space age crafting recipes!

File Details

Space Expedition to EPIC 204-(Beta V1.10.0)

  • R
  • Dec 24, 2017
  • 117.16 MB
  • 469
  • 1.12.2

File Name

Space Expedition to EPIC 204-(Beta V1.10.0).zip

Supported Versions

  • 1.12.2

- Bugfix: guardians and frogs could spawn past their spawn-cap in fall in some situations (like if players turned on peaceful)

- Bugfix: meteor shield generators can no longer get meteor metals from intercepted ghast shots

- Bugfix: lightning rods now get struck by lightning randomly during rainstorms again

- Bugfix: the biosuit could be put on by clicking some options in the biosuit book before you found and put it on in the intro.

- Bugfix: clicking the virtual ship hangar sign gives you the recycler recipe now

- Bugfix: copper artifacts are recyclable again

- Optimization: snowballs now melt if they fall into water after a couple of seconds

- Optimization: random guardians can no longer spawn at ocean planetoid as they were causing a lot of lag in Fall

- Optimization: Ocean Planetoid puzzles have been improved for clarification and playability

- Optimization: Mysterious Lab now has keepInventory on and a survival area with regen and chests to unload your stuff at the beginning

- Optimization: Large, adventure custom areas like Mysterious Lab may intercept your emergency warp and respawn you at the beginning of the area with keepInventory and custom death message

- Optimization: Jungle Ruins and Magma Cube Nest have been improved. Battle with the Mega Cube, White Walker King, and Cavern Lake Elder Guardian has been improved.

- Optimization: The initial meteor shower that damages the player’s ship can now only happen once and is required to start the ship upgrades (this is to prevent bugs in case of people who cheat and skip steps or in the case of an update where I leave the meteor shower check on)

- Optimization: Dragon Bone Armor Upgrades are now Multiplayer compatible! All players on the server that have armor rating 8 or above when a dragon-bone upgrade is crafted will receive the upgrade!

- Optimization: greatly decreased the lag from using custom automated modules

- Optimization: the time lag between placing down a module assembly bot and the module being created has been removed

- Optimization: the block-breaker module now mines above itself rather then below and is a hopper so as to collect its own items!

- Optimization: the recycler and disenchanting stations from the ship upgrades are now automatic! Simply place the items you want processed in the inventories of the recycler/disenchanter and it will process them all rapidly!

- Optimization: the disenchanter now stops the motion of items it processes so they no longer bounce around as much underneath after being processed

- Optimization: Synthesizer and other modules like it now only check for valid recipes if items are placed within them. This reduces lag from players standing near the modules. On this note, don’t ever leave items in the synthesizer if you aren’t using it.

- Optimization: modules, custom potions, custom foods, and CCC eggs no longer come enchanted and instead have colored names according to their type

- Optimization: Lightning Arrows generate less lag

- Optimization: Cornbread recipe is now 1 corncob + 1 sugar

- Optimization: All biofuel recipes now require 1 charcoal as a solid catalyst, all 4x recipes require 4 coal/charcoal, 1 magma core + 1 coal/charcoal can now be converted into biofuel

- Optimization: the duration of some potion effects from eating custom fruit in the offhand has been increased from 15 to 30 seconds to increase the usefulness of the effects.

- Optimization: All fruit comments now tell you that you can eat them by holding them in the offhand when hungry

- Optimization: the burn time of a biofuel in the jetpack has been increased to 10 seconds, the acceleration of the jetpack has been reduced some for FOV lurching.

- Optimization: the ship from the intro now has better navigation, there are balconies to land on in the drop chute so it is easier to go in doorways. Signs labelling wings are clear and bolded on all 3 bottom floors. There is now a new room with a computer terminal you check on the maintenance level

- Optimization: wooden trapdoors have been added to the ship as an option to cover up the engines and the 2-wide drops between floors

- Optimization: tamed animals are now added to the player team and won’t be targeted by special weapon items

- Optimization: naturally-spawned pigmen from portals and silverfish from stone eggs now have custom drops!

- Optimization: Alien tomes/artifacts now name the location they were collected at!

- Optimization: White Walker King and Sorcerer can no longer rarely spawn in Winter and Fall

- Optimization: Elder Guardians can now spawn rarely in the Fall

- Optimization: Space Expedition can now be played with any language settings!

- Optimization: all info files and sections have been expanded and sorted by type or alphabetically

- Optimization: the look of the Holodeck and location of sections has been changed

- Optimization: the look of the Game Options have been changed

- Added: New game option - Change Holodeck Colors

- Added: New game option - Change Mob Cap

- Added: New game option - Change Server Settings

- Added: Dynamic displays on signs so you can tell your current settings

- Added: 2 new contributors to the Wall of Fame!

- Added: The game now records the name and location of ruins you discover and generates an info file in the Holodeck about them in the new Archaeology section.

- Added: 16 sugar cane or beetroot plus a charcoal can now be used to make biofuel!

- Added: explosive arrows! they explode on impact!

- Added: 4x synthesizer recipes for crafting a lot at once of: biofuel, refined biofuel, diamond crystals, metal ingots, enriched uranium, cornbread, honey-coated carrots and apples, creature kibble, explosive arrows, lightning arrows, creature capture capsules, warp crystals, and flying enderpearls!

- Added: slower animations for jetpack and ballast when using the “MP Server” setting, so there is less client-side desync on servers

- Added: 16 sugar cane or beetroot plus a coal/charcoal or 4x this can now be used to make biofuel!

- Added: Refrigerator Module!

- Added: Gunpowder Arrows

- Added: Unique treasures now have enchants hidden and now come with a Gold name and colored lore

- Added: Synthesizer Crafted tools now come with a Blue name and colored lore

- Added: Synthesizer Crafted Modules now come with a Red name and colored lore

- Added: Custom Potions now come with a Magenta name and colored lore

- Added: Custom Foods now come with a Yellow name and colored lore

- Added: New memento items from boss battles and new boss creature info files and holograms!

- Added: seasonal spawning for new creatures Hopper, Aura wraith, Will-O-Wisp, Glow-Worm!

- Added: Ender sprites, glow worms, aura wraiths, and Will-O-Wisps only spawn at night!

- Added: Ender Sprite now has dynamic lighting and drops glowstone dust

- Added: the ChainAxe and Grappling Hook Rod systems have been changed. Please hold your old ones to get them updated!

- Added: New Custom Locations and comments: Isolated Igloo, Lunar Mines, Crash Site, Killer Bunny Burrow, Forest Fire, Ice Cave Asteroid, RF Base

- Added: Vex, Illagers, Villagers, and Elder Witches

- Added: if players die in the upper void or at the surface of lava their items will survive floating above the void/lava. However, if you die deeper in lava or the void you will still lose your items because they are destroyed too quickly for the game to save by deep void/lava damage.