File Details
Sky_Scapers.zip
- A
- Dec 11, 2020
- 13.98 MB
- 132
- 1.16.4
File Name
Sky_Scapers.zip
Supported Versions
- 1.16.4
##############################
Sky Scapers v1.2 (12/10/2020)
##############################
### Changed ###
> Classic Mode
- Scapers have been given an objective
- If the scapers fly through a variable number of targets before the seeker(s) eliminates them, they win instead
- Documents last seeker (if only one) and total duration of the previous game
> Target Shootout
- Changed the entirety of target mode
- 6 different targets corresponding to 6 different point distributions
- Red target: +1 point
- Green target: +2 points
- Blue target: +5 points
- Black target: -3 points
- Yellow target: x2 points
- Poison target: Slower cooldown
- Targets spawn in respect to time, no longer with respect to how many exist
- First half: 1 per second
- Second half: 2 per second
- Last 1/6th: 4 per second
- Certain targets move
- Customizable amount of time for target mode (1-5 minutes)
- Documents high score per time (5 different slots)
> Sky Snipers
- Documents the previous winner
- Spectator "quality of life change:" moved unnecessary armor stand from the center of the map
> Target models
- Replaced slime target texture with 6 different colored target models
> High scores area
- Replaced with "data" area
> Target Practice
- Changed targets to new models
> Tutorial Cave images
- Replaced with images with correct grammar and spelling
> Settings
- Classic mode: added "number of targets" option
- Target shootout: replaced "number of targets" with "duration of game"
> Cooldown no longer has cyan glass pane as one of the items
> Ending a round defaults everyone (besides spectators) to scapers team
### Removed ###
> Logo that appeared in "pregame" countdown
> Slime target texture
### Fixed ###
> Text
- "Descriptions are Available for each Gamemode in the Lobby" --> "Descriptions are available for each gamemode in the lobby"
- "Right-Click" --> "Right-click"
- "Please Wait" --> "Please wait"
- "Right-Click Firework Rockets for Elytra Boosts!" --> "Right-click firework rockets for elytra boosts!"
> Playsounds not operating in target mode
> Wands would remove snowballs before reaching them
> Spectators experience the same "pregame" and "endgame" sequences as the other players
> Joining mid-game no longer resets the player as a spectator
- Puts them on scapers team
> Clears elytra and the 4th hotbar slot from all joining players who left mid-round on a prior round
> Lack of stragety for shooting in Target Mode
- Added a cooldown system
> Particles to the settings room were not visible unless directly above the teleport hole
### Added ###
> 2 NEW MAPS!
- Nature Nest
- Crystal Cavern
> 6 target models
- Red
- Green
- Blue
- Yellow
- Black
- Poison
> Gamemode changes
> Data of previous winner of sky snipers