File Details
Version 1.4.6-1.zip
- R
- Mar 19, 2025
- 76.99 MB
- 482
- 1.20.2+2
File Name
Protectors of Myrunir - V1.4.6-1.zip
Supported Versions
- 1.20.2-Snapshot
- 1.20.2
- 1.20.1

| Changelog
v 1.4.5-3 -> 1.4.6
This Version is compatible with 1.20.2, and 1.20.1. Compatibility of other versions untested
ADDED:
- NEW Magic Staff and its upgrade
- NEW Mage Armor set and its higher tiers.
- 2 NEW skills: Basic Skill - Luminescent Boon and Masterful Advanced Skill - Arcane Sword Phalanx
- New Ballista Upgrade - Wyvern Bolts (Ballista attacks reduce enemy armor by 8)
- New trades on Amulets
- A quick teleport section in the Lobby where you can click signs and TP to trade sections quickly
- Added Throwing Knives, Bows, Hammers, and Axes, and the new trades listed above into Training Area
CHANGES
- Magic Staffs are now in the Special Weapons category of trades
- Hero Rayton now have better animations
- Calefactor Imperius damage 4->3, Burn 6s -> 3s, Mana cost 10-> 15 ,and cost 64 + 5 Blue Certificate -> 90 em + 5 Blue Certificate
- Calefactor Damage 3->2, Cost 64 -> 90 em
- Claiomh Solais Ring of Fire now deals 7 Pure Damage (unblockable damage - even through Resistance) upon affliction.
- Updated tooltips on Rodarr and Blue Damsel.
- Costs of special swords changed.
BUG FIXES:
- Difficulty Calculation not working (thanks to @SirJustin200 for reporting this)
- Pylons not showing their TP options
- Bobe targetting Levitators (thanks to @SirJustin200 for reporting this)
- Unavailable skills showing in Grimoire (thanks to @SirJustin200 for reporting this)
- Settings Reset after starting Preparation Phase (thanks to @SirJustin200 for reporting this)
- Enemies in higher difficulty not getting their health increased (thanks to @SirJustin200 for reporting this)
- City Gate showing 700/500
- Some Score calculations missing