Oh, chunk.

Survive, and escape, the Chunk. Advance in 16x16. (in the vein of Skyblock, SkyGrid, etc.)

File Details

oh-chunk-r3.zip

  • B
  • Aug 8, 2013
  • 6.58 MB
  • 560
  • 1.6.2

File Name

oh-chunk-r3.zip

Supported Versions

  • 1.6.2

Improved playability quite a bit, and improved balancing slightly more. But, most importantly ... CHALLENGES! Check 'em out in the README. How many can you complete? ;)

Also importantly, there's two big playability improvements: First, I've re-organized everything available outside the walls (ores, lava, gifts) to be a little more balanced. Iron and dirt, which were entirely too sparse, are both much more easily available now; and the lava has been moved. (You can figure out where. ;) Finally, I've exposed a couple of the ore-veins all the way out through the wall itself. If you're not sure where to mine next, try looking up. ;)

Second, I've added both a few strategically-placed informative signs. These should help confused Chunkers get started, or at least, so I hope; to boot, I've added some hidden gift-chests in various sneaky places. (Not all of them are obvious!) The various extra unobtainable materials you'll need to complete the challenges, as well as straight-up gifts, have also been redistributed amongst them.

Finally, a bunch more small tweaks, including:

  • Added a victory-monument for you to reach, giving players a concrete goal to strive for. Also involves a nice gift to get you started in the Overworld, after your prison-break.
  • Forced the world to the top of the singleplayer-game list, until you play it the first time. No more “I installed your map, but I can't find it ... oh! It's at the bottom of the list.”
  • Removed the damn dead chicken. :D