Description
Medieval Town Hall

A large half-timbered medieval town hall with crimson roofs, a central tower with a tiered cap, flower boxes and a stone courtyard with stairs, a natural focal point for a medieval town or roleplay server.
Build details
- Size: 81 × 63 × 97 blocks (width × height × length)
- Blocks: 22,098
- Main materials: note block, stone, magenta wool, andesite, stripped spruce wood
- World: Java Edition 26.1.2 or newer
- Schematic: Sponge .schem for WorldEdit / FastAsyncWorldEdit, Java Edition 26.1.2 or newer
What's included
- A flat creative world with the build, ready to play (you spawn in front of it)
medieval-hub-town-hall.schem— the same build as a schematic, to paste into your own worldREADME.txt— instructions
Play the world
- Install it with the CurseForge app, or copy the folder from the zip into
.minecraft/saves/. - Open Minecraft, Singleplayer: creative mode, cheats on.
Paste the schematic
- Install WorldEdit or FastAsyncWorldEdit.
- Copy the
.schemfile intoplugins/WorldEdit/schematics/(Paper / Spigot) orconfig/worldedit/schematics/(Fabric / NeoForge, singleplayer). - In game, run
//schem load medieval-hub-town-hall. - Stand where you want the build and run
//paste.
The render images show exactly what the schematic contains. Images labelled "AI-enhanced preview" place the build in a decorative setting: that scenery (landscape, water, ships, props around the build) is not part of the download.
Free build from the Spaleforce collection. View the build on Spaleforce.






