Description
Info
Players spawn on top of pillars at the beginning, receive random items at regular intervals, their goal is to be the last player surviving.
This map supports 2~12 players/teams. If Team Mode is on, player count has no limitation (in theory).
How to start: players need to stand on Lime Concrete or wool and wait.
Settings
All settings can be configured in the lobby.
List: Random Item Give, Pillars, Ground, Others, Map Theme, Special Rules, Team Mode and more.
Events
Events are displayed in the lobby, and players can toggle their activation status.
List: Clear Trash / BOF (System Event), Spectators' Vote / VOF (Spectator Event), Border Shrink, Nothing Happens, Arrow Rain, Lava Floor, Lightning Strike, Moon Walk, Bomb Chicken, Chain Swap, Prop Supply, Vertical Lock, Invisible Coating, Betrayal Hour.
Items
Items are also displayed in the lobby.
List: Item Stack, Netherite Ingot, Spawn Egg, Player Head, Enchanted Book, Mine Everything, Firework Rocket, Knockback Stick, Aid Platform, Warp Pearl, Elytra, Death Note, Super Star, Place-Anywhere End Crystal, One-Hit Axe, Teleport Scroll, Shootable Fireball, Shootable Dragon Fireball, Null Bomb, Time Controller, Arch-Thief's Spectral Hand, Loot Chest, Quick Defend Tower, Self-Igniting TNT, Cage, Void Charm, Gravity Device, Creatived!.
Commands
For admins only.
/function jkpof:init
- Reset/Initialize the entire map.
/function jkpof:test/_start
- Force start the game with test mode (single player is fine), cannot end normally.
/function jkpof:test/_stop
- Force stop the current game.
/function jkpof:test/creative
- Switch to Creative Mode in-game.
/function jkpof:test/give
- Clear all players' inventory and grant random props; make item receive delay.
/function jkpof:test/next_event
- Trigger the current event.
By JK137
The above is just a brief description, see wiki on:


