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[v4.1.1] Escape the Lab

Kidnapped and imprisoned by a mad scientist, your goal is to escape the lab. Single- and multiplayer.

File Details

_v4.1.0__Escape_the_Lab__by_Wafflecakes_.zip

  • R
  • May 19, 2013
  • 3.07 MB
  • 3.8K
  • 1.5.2

File Name

_v4.1.0__Escape_the_Lab__by_Wafflecakes_.zip

Supported Versions

  • 1.5.2
  • Improved redstone: exit after animal section will now close by using the /testfor command instead of a couple of repeaters
  • Randomly exploding TNT has finally been fixed!
    • After doing a lot of research, I was finally able to find the problem: at the end, you need to pull 2 levers. There is an AND gate connected to them. If both levers are pulled, the TNT will explode. Now the problem is, when the map renders, the redstone torches from the AND gate go on for a split of a second. If you have a fast computer, it's fine. But if you have lag, it will trigger the TNT and explode the map.
  • After 1 year of making the map, I realised there was a typo in the cell where you begin. (It said "Esape the Lab" instead of "Escape", oops :P)
  • Minor adjustments
    • Filled random hole after piston corridor
    • Your cellmate now actually says "Denton" above his head
    • Other stuff