File Details
Daruma Update Aphelion CurseForge.zip
- R
- Sep 10, 2019
- 456.24 MB
- 170
- 1.12.2
File Name
Daruma Update Aphelion CurseForge.zip
Supported Versions
- 1.12.2
UPDATE APHELION
Update Aphelion | A Mega Daruma Update as a thank you for 1000 downloads:
When my friends and I were making this, the joke we always made was that we'd only get 5 downloads, and one guy would like it, and we'd tailor the whole map for him.
But uh...wow! We're sitting here with over 1400 downloads on PMC, 1100 on CurseForge, and according to my Mediafire, 3000 downloads! And we've recieved many praises from the comments and DM's! Thank you so much guys! This is awesome!
So, as a thanks and celebration for reaching a thousand downloads, I wanted to release a mega update, that would vastly improve the game, and add a whole new quest.
Without further ado, lets get into the update notes.
I STRONGLY SUGGEST YOU DOWNLOAD THE MOD PACK! THAT INCLUDES THE SNAPSHOT OF CUSTOMNPCS I USE, AND NASHORN.JAR
New Quest: Exoneration of the Damned
A spirit has appeared near the dormant portal at the Zephyran Academy. Uncover the atrocities that occurred decades ago at this forsakened school, and redeem what you can of this sin.
New Items
Items:
Charging spear: dash into enemies!
Healing orb: right click to fully restore health a limited amount of times.
Blood Lust: Fill up your sword with blood by damaging enemies, then unleash fury upon them!
Zorkril Blade: a chance to inflict fire on all nearby NPCs!
Judgement (gained from EOTD): stops enemies in their tracks for a short period of time!
Armor:
Blessed Iron Armor Set: Full set will save you from death on recharge!
Mysterious Armor Set: Each piece is an additional 10 percent chance on blocking any incoming damage.
Orc Tribal Set: Full Set gives a 30 percent chance to do critical damage!
Honorable Knights Armor: Full set, fire and lava will heal the player
Prickly Chainmal: Your enemy recieves 25% of the damage you take as well!
Possessed Armor: An armor set that is possessed by a spirit from thousands of years ago. Pretty lonely, likes to chat.
Baron's Will: A chance to summon a Punisher Demon to defend you in battle. (Gained from EOTD)
New Functionality
- The mysterious character npc's now have a purpose. Should you have accidentally killed someone in town and have ruined your faction standing, they will happily restore your standing, and make them forget your sins. For a hefty fee of course
- Levies Bed and Tavern now requires you to pay to spend a night in a room, but sleeping in the bed will give you a temporary health boost.
-Transporters now require pay to use.
-Commands have been added to Daruma.
!abandon quest will allow you to abandon any quest you no longer want to do.
!toggledamage will allow you to toggle the ability to damage neutral NPCs (Default On)
!load will let you load backups of your inventory, which leads me into
BACKUPS!
I have recieved many many reports of people dying and then their items dissapearing and all of their quests vanishing, etc.
To be frank, I don't have a single clue what causes this, but I have created a work around! Daruma now automatically saves backups of your CustomNPCs player data and your inventory, every 5 minutes and every death, so in the event that everything vanishes, you can restore it!
Bosses
The three Divine Warriors have been redesigned to be more engaging and challenging. Gone are the click fests. Strategies, timing, and thought are now required!
Minor changes
- Kalgori Arena now no longer has the fence around lava. Killing your opponent by lava will now count as a kill.
- Daisy Ross will now pass out if you give her too many drinks.
- There is a dog in Aqueos that will give you items if you find a bone for him. You can also pet him.
- Walter Hemlock has new dialog
- The Fortress of Aqueos quest is really bugged, whenever I playtest it, it never seems to work, but when I debug it, it works fine. So as a compromise, the mayor will now give you a password to say to the guard in case the quest does not work properly.
Bug Fixes
Honestly, I can't remember. This update has been in the works since January, but my computer started to fail, and I didn't keep track of what I fixed. I'm sure
I fixed a lot though!
Multiplayer
I've taken a different approach since last time
There are still technical changes to the map for command blocks, so that it works in multiplayer, but instead of giving 4 of each item for quests, I instead have made it so that all players quest logs are linked. If one player gets a quest, they all receive it, and if one completes it, everyone completes it.
I also sync players dialogs, so if one player has read a dialog, it is considered to have been read by everyone.
I expect this to be buggy as hecc. Please report issues to me.
==============================================
A special thanks to Runonstoff, Sakuya Izayoi, Noppes, tupboss, and daotoad for all their assistance and tutorials with CustomNPCS and Javascript scripting. Without them, this update wouldn't be anything like it is, and I'd be absolutely lost.
This is a huge update, and it is mostly done through scripting. I am a beginner, so I expect a lot of bugs. Please please please report them to me!
I honestly don't expect to really update with any more huge content like this again. Future updates will probably just be bug fixes. Thanks for 1000 downloads.

