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Daruma - An Open World RPG Adventure (Update Aphelion)

An RPG Open World modded adventure map

File Details

Daruma1-5-19.zip

  • R
  • Jan 5, 2019
  • 401.64 MB
  • 91
  • 1.12.2

File Name

Daruma1-5-19.zip

Supported Versions

  • 1.12.2

- Fixed a bug with the balloon transport. Traveling from Z.A to Alkali would tp the player into the ground, causing them to suffocate. Their respawn would then be invalid, and they'd be taken back to the tutorial area. (Thank you to TheBedGamer for pointing this out)
- Added a failsafe in case this happens again. Should you die and be taken back to the default spawn (the thing made out of quarts and has all the signs), you can push the button again, and the NPC crystal in the building will take you back to the starting ship.

- Put Veads into their own faction so that they are aggressive towards wolves and bears too.
- Fixed some faction issues. Some enemies would not attack Neutral NPCs (which there are a lot of). Some would not attack Kalgori.

- Armor stands in Lorfelda's shop in Kalgori wasn't locked properly, and players could take the mithril armor for free with no consequences. Fixed it ( Thank you TheBedGamer for reporting)

- Some NPCs in Aqueos did not have their respawn changed, and would respawn in 20 seconds after being killed.

- The main quest can now be completed without doing most of the major quests. It is unlikely you'll be able to figure it out, but player freedom has always been important to Daruma. So if you really want, you can kill everyone in your way and force yourselves into the main dungeons, and never talk to a single person.

- I noticed that the Resource Pack keeps getting downloaded, and I am not sure why. I have not updated the resource pack since release, if you need the map, just download the map and continue using the same pack.

- Again, please give us your feedback! We want to know what you think of the map!