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Daruma - An Open World RPG Adventure (Update Aphelion)

An RPG Open World modded adventure map

File Details

Daruma12-31-18.zip

  • R
  • Jan 1, 2019
  • 401.60 MB
  • 107
  • 1.12.2

File Name

Daruma12-31-18.zip

Supported Versions

  • 1.12.2

- Corrected a config option that accidentally allowed vines to grow, causing a dungeon that had parkour involving vines being made incredibly easy to solve.
- Corrected other config options such as not allowing ice to melt or leaves to decay in case.
- Fixed Drenorian Minion NPCs in a location whose faction was not updated

- Changed re spawn of pretty much every single neutral NPCs. Most NPCs in town will not respawn when killed, however, if they are essential to the main quest, they will have a respawn time of 9999999 seconds, so that they still are "dead", but if you desire, you can cheat and easily respawn them.

- Southern view of Daruma's shore had the sand changed to grass on accident.
- Changed a puzzle in Alkali. Old one wasn't designed very well.
- Changed loot in some dungeons and quests.
- Fixed landscape in tutorial dream. A render distance of 16 shouldn't reveal stuff not meant to be seen.

-Due to issue with the CustomNPCs mod, I am currently not able to add an in game way to restore faction points should you kill someone. So, if you hit someone, run away or let them kill you.

-- Please please PLEASE give us your feedback! Good or bad, we would like to know what you think of the map! We greatly appreciate comments!