Description
You find yourself waking up from a nightmare by a strange chime. But you don't wake up in your bed, no. You lay on a strange bridge in what looks like the eye of a storm, but, It's strangely calming...
Can you find a way to escape and return home?
This map was made with atmosphere first. I wished to make something that you wouldn't just see, but feel.
The map has a story, there is a reason why you are where you are. But I have not developed it too much further. I want the player to wonder and imagine. Not just know from being told.
Practical Information:
This map is supports both Singleplayer and Multiplayer
The map should support any number of players. But there are some differences between Singleplayer and Multiplayer. For example might dialog be slightly different. In Multiplayer there's also a second route to a part, but it all ends up in the same place.
Singleplayer works, but the puzzles might take a little longer to complete.
Suggested playercount: 2-3 players
Settings
There's custom music that is balanced with the slider being at 100%, try to keep it there.
There's sound effects in the Hostile and Friendly Mobs sections. Try to keep them at 100%.
Try to keep master at around 100%. But you are welcome to change it if needed.
Ambient /Environment: Off
Render Distance: 18 chunks
Mods/extras
Required Mods:
This map is made to be used with the Eclipse shader pack. This means that you will need to download that and use it with Iris.
While technically playable without it, you will not have the same experience.
(Not tested with other shaders)
Suggested Mods:
Playtime
Playtime will depend on both your playstyle and playercount.
Estimated Time: 1-3h



