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Wild Flowers

More variety, more shapes, better vanilla flowers.

Quick Sumary

Wild Flowers adds more variety and life to Minecraft's flowers while keeping them faithful to the vanilla style.

Instead of seeing the exact same flower everywhere, each flower can appear with different textures and models, making forests, plains, gardens, and flower fields feel much more natural without changing the game overall look.

Features:

  • 6 unique variations for each regular flower.
  • 3 unique variations for double-tall flowers.
  • Multiple custom models to create different shapes and silhouettes.
  • Original designed pixel art that blends naturally with vanilla Minecraft.

Perfect for survival, building, landscaping, and anyone who thinks flowers shouldn't all look exactly the same.

2.0 update (Already out):

Update in coming

 

  • 2.5:

 

The 2.5 is highly dependend on Polytone, because of the model placement features it introduces, and because of the model system I can't guarantee it will work with versions bellow 1.21.11. I plan to make a 2.5 legacy/lite that is not polytone dependend very soon.

 

2.5 changelog:

 

  • Cat tails, duck weed, and lily pads were added.
  • Wither roses and Eye blossoms were added.
  • Oak leaves on swamp biomes will turn into swamp variant.
  • Sea grasses and kelp were recoloured.
  • Color rebalace.
  • New Sunflower models.
  • Lily of the valley pot were fixed.

2.5 main changes

 

Cat tails and duck weed will not appear in oceans, beaches or frozen biomes.

 

Wild Flowers Team

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