

Whimscape is a crisp 16x16 pixel art look with a sprinkle of extra vibrance. Keeps things recognizable and for the most part close to Default in color.
Add-ons
Features
- Completely retextured
- Custom models
- Random texture variants
- Custom font
OptiFine or alternatives required:
- Emissive textures
- Custom entity models
- Custom colors for birch, underwater, sky, fog
- Portal and glass connected textures
- Custom item textures for enchanted books
The shaders in most of the screenshots are Complementary Shaders.
My current Complementary Shaders v4.6 settings:
LAVA_INTENSITY=0.65
SKY_NIGHT=0.85
REFLECTION_SPECULAR=false
COMPATIBILITY_MODE=true
AMBIENT_DI=0.65
SKY_DAY=0.85
ROUND_SUN_MOON=false
TONEMAP_WHITE_CURVE=2.2
WATER_TYPE=1
SPECULAR_SKY_REF=false
VIBRANCE=1.00
AA=0
AO_STRENGTH_NEW=1.2
LIGHT_DB=172
LIGHT_DI=1.25
NETHER_REFRACT=0
VANILLA_SKYBOX=true
REFLECTION_ROUGH=false
LIGHT_DR=172
SKY_RAIN_NIGHT=0.65
TONEMAP_EXPOSURE=4.8
SUN_GLARE_STRENGTH=0.5
LIGHT_MB=144
LIGHT_EB=140
AMBIENT_NI=0.40
SCATTERING_FOLIAGE=1.00
LIGHT_MG=176
RAINBOW=false
LIGHT_MR=220
WATER_SPEED=1.00
SKY_MULT_R=128
DO_WAVING_ON_COMPATIBILITY=true
LIGHT_EG=172
WATER_CAUSTICS=false
LIGHT_ER=220
WAVING_INTENSITY=0.75
AURORA=false
LIGHT_NI=0.60
FIRE_INTENSITY=0.80
AMBIENT_MI=0.35
VIGNETTE=0
SKY_RAIN_DAY=0.85
AMBIENT_EI=0.35
SKY_NOON=0.85
DYNAMIC_LIGHT_DISTANCE=12.0
UNDERWATER_DISTORT=0.0
HAND_BLOOM_REDUCTION=true
SHADING_STRENGTH=0.70
WATER_BUMP=0.75
CLOUDS=false
FOG2_BRIGHTNESS=0.25