Wear & Tear
What's new
## Wear & Tear 1.0.0 - First release
Tools and armour now visibly break down as their durability drops.
### Wear stages
- 35% used: scuffed and slightly stained
- 60% used: cracked and discoloured, with chipped edges
- 85% used: nearly broken, with heavy cracks and small holes
### Added
- Swords, pickaxes, axes, shovels and hoes in wood, stone, iron, gold, copper, diamond and netherite
- Spears in all seven materials
- Armour in chainmail, iron, gold, copper, diamond, netherite and leather, plus the turtle helmet (inventory icons and worn models)
- Bow, crossbow, fishing rod, brush, trident icon, mace, shears, flint and steel, carrot on a stick, warped fungus on a stick
- Elytra, both the icon and the worn wings
- Copper turns green as it wears
### Requirements
- OptiFine or a Fabric CIT mod such as CIT Resewn
- Tools, mace, shears, flint and steel and the two "on a stick" items also work with no mod on 1.21.4+
### Known limits
- Copper gear only exists on 1.21.9+, and spears on 1.21.11+
- Shield, held trident, wolf armour, horse armour and nautilus armour are not covered
This mod has no additional files