Unique Weapons

Retextures swords and axes to be unique to each other

File Details

Unique Weapons-3.0

  • R
  • Apr 29, 2025
  • 29.58 KB
  • 700
  • 1.21.5+28

File Name

Unique Weapons-3.0.zip

Supported Versions

  • 1.21.5
  • 1.21.4
  • 1.21.3
  • 1.21.2
  • 1.21.1
  • 1.21
  • 1.20.6
  • 1.20.5
  • 1.20.4
  • 1.20.3
  • 1.20.2
  • 1.20.1
  • 1.20
  • 1.19.4
  • 1.19.3
  • 1.19.2
  • 1.19.1
  • 1.19
  • 1.18.2
  • 1.18.1
  • 1.18
  • 1.17.1
  • 1.17
  • 1.16.5
  • 1.16.4
  • 1.16.3
  • 1.16.2
  • 1.16.1
  • 1.16

- Added optional CIT compatibility based on enchantments using either CIT Resewn or Optifine (havent tested optifine but it prob works)(accessed via enchantments rather than renaming because i wanted a more natural way of getting the textures)
- current enchants for CIT are smite (on most swords), sharpness (on some axes), and knockback (on all swords)
- changed the golden axe to look more like a French trade axe to fit in more with the timeline (also previous model looked kinda goofy)
- quite a few model data and texture tweaks, looks a lot better in gui