promotional bannermobile promotional banner

TLL_Textures

My pack is essentially my ideas and renders of what blocks should look like.
This showcases all the dyes in nice, neat little jars instead of clumps of color.

This showcases all the dyes in nice, neat little jars instead of clumps of color.

This showcases the rest of the textures in the pack, such as the ones for the weapons, tools, and items, as well as changes to the models of Diamond/Netherite armor and the Elytra.

This showcases the rest of the textures in the pack, such as the ones for the weapons, tools, and items, as well as changes to the models of Diamond/Netherite armor and the Elytra.

Here is displayed the new textures for some of the blocks, like the prismarine bricks, C4, Dragon Egg, End Portal Frame, cake, observers, and a few others.

Here is displayed the new textures for some of the blocks, like the prismarine bricks, C4, Dragon Egg, End Portal Frame, cake, observers, and a few others.

The new disc texture makes the music look like a record, and if I remember correctly, would fit on the jukebox like a record player. Would love to make that functional!

The new disc texture makes the music look like a record, and if I remember correctly, would fit on the jukebox like a record player. Would love to make that functional!

Acacia wood has been a type of wood not too heavily favored, as well as rare. So why not replace it with a slightly more dynamic wood, like cherry. Also, pink leaves!

Acacia wood has been a type of wood not too heavily favored, as well as rare. So why not replace it with a slightly more dynamic wood, like cherry. Also, pink leaves!

Never gonna give you up, never gonna let you down, never gonna run around, and desert you.

Then there is Mario jumping into a pipe.

Never gonna give you up, never gonna let you down, never gonna run around, and desert you. Then there is Mario jumping into a pipe.

Description

This is TheLostLegend's Resource Pack, where I took my own little spin on textures in Minecraft, and rendered them how I felt they should look like. I waited for .16 to release this so I could iron out any last minute bugs with this pack, as well as add netherite textures (of course). I have spent a total of 4 months working on and off on this, hope you guys like it.

August 7 Update: Got Optifine Glass CTM working. Issues still around, such as the glass panes aren't incorporating the CTM properly. Once this bug is ironed out, I will work on the stained glass. Once that is done and working properly, V1.2 will release. 

The TLL_Textures Team

profile avatar
  • 1
    Projects
  • 1.1K
    Downloads