v1.0 Terraria SFX
What's new
open/close Doors and Trapdoors → Door open/close Chest → Inventory open/close Ender Chest → Void Bag break/place Vines → Grass Fall Damage → Hurt Sound Sword Sweep (the slash) → Swing Tool Item pick-up | bundle in/out → item pick-up throw Trident / Splash Potion → Boomerang Villager hurt (b/c used to be called "NPCs") → NPC hit sound Glass / Potion break → Glass break Bow shoot → Hit sound Trident / Arrow impact → Hit sound Endermen / Pearl teleport → Rod of Discord [Stray / Wither] Skeleton hit | death → Skeleton [Cave] Spider hit | death → Recluse hit Drowned / Zombie [Horse] hit | death → Zombie Hoglin hit | death → Pigron
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