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Soul Empowered Wither

This is a texture pack to show the wither is empowered with the power of the soul stone.

This is made as a texture pack to change the look of Withers to look more orange, as if they are empowered by the Stone. I soon plan to tie all my things together in a modpack; next, I'm doing the gorgon from Ice and Fire to look like Wanda Maximoff for the Reality Stone. I know it doesn't connect well, like the wither with the soul stone, but why not?

If you want me to also add textures for other mobs/bosses, please reply to this resource pack.

IMPORTANT! 

Naturally, you're wondering why this exists. It is for a combination of mods, but mainly for Lucraft or pretty much any Infinity Stones mod for 1.12.2. But you might still be wondering; I researched and found that most Infinity Stone mods make it so you can either only get the stones:

A) in creative, B) by going a long distance, or C) have to get another mod so you can go to a special planet

 

But for those who want a simple 1 boss = one stone, then this is for you

The required base mod is really just InControl! and your infinity stones mod of choice. I use LuCraft and Infinityraft.

Note: the code for this has to be manually pasted into Notepad or Notepad++

Go to C:\Users\(Your User)\AppData\Roaming\.minecraft\config\incontrol and edit loot.json or spawn.json

Also, if you want to edit its health, nametag, and some potion effects and damage, it's further down.

loot Code = 

[
  {
    "mob": "minecraft:villager_golem",
    "remove": "minecraft:iron_ingot",
    "item": "infinity:mind_stone",
    "amount": {
      "min": 1,
      "max": 1
    }
  },
  {
    "mob": "minecraft:villager_golem",
    "item": "lucraftcore:plate_vibranium",
    "chance": 0.40,
    "itemcount": "1-2/2-3/3-4/4-6"
  },
  {
    "mob": "minecraft:villager_golem",
    "item": "lucraftcore:ingot_vibranium",
    "chance": 0.60,
    "itemcount": "3-5/5-7/7-9/9-12"
  },
  {
    "mob": "minecraft:wither",
    "item": "infinity:soul_stone",
    "amount": {
      "min": 1,
      "max": 1
    }
  },
  {
    "mob": "minecraft:ender_dragon",
    "item": "infinity:power_stone",
    "amount": {
      "min": 1,
      "max": 1
    }
  },
  {
    "mob": "wd:warden",
    "item": "infinity:space_stone",
    "amount": {
      "min": 1,
      "max": 1
    }
  },
  {
    "mob": "iceandfire:gorgon",
    "item": "infinity:reality_stone",
    "amount": {
      "min": 1,
      "max": 1
    }
  }
]

 

(Once again, just use Google AI to get rid of what you don't want; this is for the config of InControl and makes the wither drop the Soul Stone)

 

Here's potential spawn code; MUST BE USED WITH WITHER SPAWN Code v2, as that has to allow it=

Wither only =

[
  {
    "mob": "minecraft:wither",
    "structure": "Fortress",
    "weight": 10,
    "groupcountmin": 1,
    "groupcountmax": 1
  }
]

Wither plus golem potential spawn code =

[
  {
    "mob": "minecraft:villager_golem",
    "structure": "Village",
    "weight": 20,
    "groupcountmin": 1,
    "groupcountmax": 1
  },
  {
    "mob": "minecraft:wither",
    "structure": "Fortress",
    "weight": 10,
    "groupcountmin": 1,
    "groupcountmax": 1
  }
]

And  the main part is the normal spawn code: first is the wither alone, second is the wither name change and the wither spawn in a Nether Fortress, third is the iron golem with wither, and fourth is all of it 

 

1. Wither alone code =

[
  {
    "mob": "minecraft:wither",
    "onjoin": true,
    "result": "default",
    "customname": "§6Soul empowered wither"
  }
]

 

2. Wither + fortress =

[
  {
    "mob": "minecraft:wither",
    "structure": "Fortress",
    "result": "allow",
    "customname": "§6Soul empowered wither"
  },
  {
    "mob": "minecraft:wither",
    "onjoin": true,
    "result": "default",
    "customname": "§6Soul empowered wither"
  }
]

3. Wither plus golem =

[
  {
    "mob": "minecraft:villager_golem",
    "onjoin": true,
    "result": "default",
    "healthmultiply": 3.0,
    "damagemultiply": 2.0,
    "speedmultiply": 1.0,
    "customname": "§eVision",
    "potion": [
      "minecraft:regeneration,999999,0,true",
      "minecraft:haste,999999,0,true",
      "minecraft:strength,999999,2,true",
      "minecraft:jump_boost,999999,0,true",
      "minecraft:resistance,999999,0,true",
      "minecraft:fire_resistance,999999,0,true",
      "minecraft:water_breathing,999999,0,true",
      "minecraft:night_vision,999999,0,true",
      "minecraft:saturation,999999,0,true",
      "minecraft:luck,999999,0,true"
    ]
  },
  {
    "mob": "minecraft:wither",
    "onjoin": true,
    "result": "default",
    "customname": "§6Soul empowered wither"
  }
]

 

Now the one I recommend is the altogether

Here's the all-together spawn, natural spawn, and loot

Spawn code =

[
  {
    "mob": "minecraft:villager_golem",
    "structure": "Village",
    "maxlocal": "2,128",
    "result": "allow",
    "healthmultiply": 3.0,
    "damagemultiply": 2.0,
    "speedmultiply": 1.0,
    "customname": "§eVision",
    "potion": [
      "minecraft:regeneration,999999,0,true",
      "minecraft:haste,999999,0,true",
      "minecraft:strength,999999,2,true",
      "minecraft:jump_boost,999999,0,true",
      "minecraft:resistance,999999,0,true",
      "minecraft:fire_resistance,999999,0,true",
      "minecraft:water_breathing,999999,0,true",
      "minecraft:night_vision,999999,0,true",
      "minecraft:saturation,999999,0,true",
      "minecraft:luck,999999,0,true"
    ]
  },
  {
    "mob": "minecraft:villager_golem",
    "onjoin": true,
    "result": "default",
    "healthmultiply": 3.0,
    "damagemultiply": 2.0,
    "speedmultiply": 1.0,
    "customname": "§eVision",
    "potion": [
      "minecraft:regeneration,999999,0,true",
      "minecraft:haste,999999,0,true",
      "minecraft:strength,999999,2,true",
      "minecraft:jump_boost,999999,0,true",
      "minecraft:resistance,999999,0,true",
      "minecraft:fire_resistance,999999,0,true",
      "minecraft:water_breathing,999999,0,true",
      "minecraft:night_vision,999999,0,true",
      "minecraft:saturation,999999,0,true",
      "minecraft:luck,999999,0,true"
    ]
  },
  {
    "mob": "minecraft:wither",
    "structure": "Fortress",
    "maxlocal": "1,64",
    "result": "allow",
    "customname": "§6Soul empowered wither"
  },
  {
    "mob": "minecraft:wither",
    "onjoin": true,
    "result": "default",
    "customname": "§6Soul empowered wither"
  }
]

Potential spawn code =

[
  {
    "mob": "minecraft:villager_golem",
    "structure": "Village",
    "weight": 20,
    "groupcountmin": 1,
    "groupcountmax": 1
  },
  {
    "mob": "minecraft:wither",
    "structure": "Fortress",
    "weight": 10,
    "groupcountmin": 1,
    "groupcountmax": 1
  }
]

Now all the loot code is normal and unchanged; here's for the ones who haven't got it yet

Loot code =

[
  {
    "mob": "minecraft:villager_golem",
    "remove": "minecraft:iron_ingot",
    "item": "infinity:mind_stone",
    "amount": {
      "min": 1,
      "max": 1
    }
  },
  {
    "mob": "minecraft:villager_golem",
    "item": "lucraftcore:plate_vibranium",
    "chance": 0.40,
    "itemcount": "1-2/2-3/3-4/4-6"
  },
  {
    "mob": "minecraft:villager_golem",
    "item": "lucraftcore:ingot_vibranium",
    "chance": 0.60,
    "itemcount": "3-5/5-7/7-9/9-12"
  },
  {
    "mob": "minecraft:wither",
    "item": "infinity:soul_stone",
    "amount": {
      "min": 1,
      "max": 1
    }
  },
  {
    "mob": "minecraft:ender_dragon",
    "item": "infinity:power_stone",
    "amount": {
      "min": 1,
      "max": 1
    }
  },
  {
    "mob": "wd:warden",
    "item": "infinity:space_stone",
    "amount": {
      "min": 1,
      "max": 1
    }
  },
  {
    "mob": "iceandfire:gorgon",
    "item": "infinity:reality_stone",
    "amount": {
      "min": 1,
      "max": 1
    }
  }
]

 

Soul Empowered Wither Team

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Ex YouTuber and old twitch streamer that recently joined java community, mainly because my Xbox broke lol but also I fixed my PC so now I can play Minecraft, most likely all of my mods and resource packs will be in 1.12.2

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