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skaar's 3D totems

An easy way of making a custom totem.

 

 

3D Totems adds an easy way for you to make a 3D player skin totem of undying.

 
The newest version should work in every version, until and including at least 1.16.x

 

Patch notes: 

30/1/22

-  Release

17/4/22

 - Tweaked the model of the totem to make it slightly smaller

29/4/24

- Reworked the entire model to allow support for all skins, and rebranded

30/4/24

- Fixed a facing error, that made the front layer of the torso appear on the top layer of the head.

 

 

 

Tutorial (video):

 

Tutorial (text):

First unzip the resource pack folder.

Open the unzipped folder.

Then open the "assets" folder.
When inside the assets folder, go minecraft > textures > item.
Once you open the item folder replace the image file inside of it with the image file of your skin.

Easy as that.

 

 

Tutorial For the totem particles (text):

First unzip the resource pack folder.

Open the unzipped folder.

Then open the "assets" folder.
When inside the assets folder, go minecraft > textures > particle.
Then you need to download any program that can edit png files. (eg. Photoshop, paint.net, gimp)
Then open the image files in the "particle" folder with whatever program you choose to use.

Now draw whatever shape you want the particle to be.

 

NOTE: Changing the color of the particle may not work as minecraft uses colormapping for the totem particle.
It will also change the shape of the particle that comes from end rods.

 

Prefer Modrinth? Check it out here

 

DO NOT REDISTRIBUTE WITHOUT PERMISSION

 

 

The skaar's 3D totems Team

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