Real Recruits

Human skins for the Villager Recruits mod
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Description

This resource pack is designed for use with the Villager Recruits mod. It adds a variety of skins for the mod's human recruit models, featuring styles from various ethnic groups: Scandinavian, European, Slavic, Mediterranean, Middle Eastern, Central Asian, and Far Eastern. The resource pack replaces the skins from the original mod and adds new variations depending on the biome. Scandinavian skins will appear in snowy biomes, European skins in the taiga, Mediterranean skins in plains and highlands, Slavic skins in forests and swamps, Arabian skins in deserts, nomadic skins in savannas, and Japanese/Chinese skins in jungles/bamboo/cherry groves. In total, the resource pack adds 160 skin variations for recruits.

This resource pack will not work without these mods (required installation): ETF (Entity Texture Features), Villager Recruits. To activate the resource pack, set the RecruitsLookLikeVillagers parameter to "false" in the Villager Recruits mod configuration.

The resource pack also has built-in support for mods such as Terralith and Region Unexlored. If you want to add or change biomes, you can edit the human_X.properties text files in Notepad and enter them manually. All skin textures have also been manually edited to be compatible with the FreshMoves resource pack—each skin will have an animated eye texture if you download and install FreshMoves. You can use or edit this resource pack as you wish. 

This resource pack features skins sourced from PlanetMinecraft. All rights belong to their respective creators. Due to the large volume of assets (~160 skins), it is not possible to list every individual link, but I am deeply grateful to the PMC community for these designs.

The Real Recruits Team

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