§6PresenceFootsteps R11.zip
What's new
Global System Changes
- Dynamic Volume Optimization Rebalanced all footstep volumes. Previously many were 1.5–2.2. Volumes are now capped between 0.9–1.4 so footsteps feel centered and blend naturally with ambient sounds.
- Pitch Normalization Shifted pitch range closer to default (1.0). New range: 0.95–1.20. Movement now feels crisp and natural instead of sluggish.
🧱 Specific Block Tweaks
1. Natural & Soft Materials
- Grass, Gravel, Sand, Soul Sand: Volume 0.9–1.2, Pitch 1.0–1.05
- Mud: Volume 1.0, Pitch 1.05–1.15
- Slime Blocks: Volume 1.3, Pitch 0.95–1.15
- Snow: Volume 1.0–1.2, Pitch 1.1
2. Hard & Resonant Materials
- Metal, Chain, Glass: Volume 1.0–1.3, Pitch 0.95–1.15
- Stone: Volume 1.2–1.4, Pitch 1.02–1.05
- Amethyst: Volume 1.3, Pitch 0.95–1.15
3. Wood & Absorbing Materials
- Wood, Bamboo, Ladders: Volume 1.0–1.1, Pitch 1.05
- Wool (Rugs): Volume 1.3
- Moss, Pink Petals: Volume 1.0–1.3, Pitch 0.98–1.15
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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